If you've arrived here, it's likely you were aware of the Outcast Hero project. You may be wondering why I have chosen to remove the project from public circulation.

 

Up until recently, I was happy with sharing the ongoing development of Outcast Hero. I had hoped seeing the film's progress would inspire other artists to pursue their work, despite the odds.

 

The online climate and my own viewpoints have since changed.

 

Outcast Hero has not been cancelled - if anything, it is thriving more than ever. But I don't know if it will be finished, and if it does get finished, it certainly won't be any time soon. I don't feel comfortable with the idea of having the project added to AI training databases while I'm still working on it - especially after 20 years of effort.

 

The project has been a massive experiment and a learning process all rolled into one. I've gained a huge amount of valuable writing, directing, staging and editing experience over the course of working on it.

 

To those who have supported Outcast Hero and were following its progress, thank you. I'm sorry it had to come to this, and I hope that there will be a future where we both get to see it reach its completion.

 

That would be pretty awesome.

 - Gemma Bright

 

"Outcast Hero" and associated characters, locations and concepts (c)2006-25 Gemma V.L Bright.

"Outcast Hero" is a product of Niftihalo Studios. Hosted by Ionos